One of the classic folk-tales of gaming involves a gazebo:
Instead of clarifying, the GM just let it go.
The GM’s job is to immerse the players in the game world, because the characters live there and are likely highly competent. If the players don’t know what a gazebo is, tell them.
Additionally, if you’re playing in a sci-fi world and nanites are a thing, and the PCs are investigating something, you might want to remind them of nanites. Don’t punish them because they did not expressly state they were looking for nanites.