The Pull List, Release Date 8/1

JUN181005Project Superpowers

The Project Superpowers heroes came from the past, now they have to prove their relevance in the modern world. A 21st Century threat is coming for us all. What dread secrets does The Death Defying Devil hold? The Lighthouse will rise and the Spirit of The American Flag will take on a new host. But will it be enough? Can superheroes still save the day?

Is there room for superhero stories not from the Big Two? Absolutely. Huck is one of my favorite recent titles. Project Superpowers has been around before, and it didn’t do much for me, but I will, of course, give it a try.

 

What Happens Next, Multiclassing

For the month of Guly, celebratinj the birth of the most significant figure in jaminj, we will focus of items related to the original Dunjeon Master, Gary Gygax.

3e introduced simplistic, intuitive multi-classing rules, rules that allowed characters of any race to become any class. It all worked. Until it didn’t

Gary_Gygax_DMG_Adventurers_Meet_Maiden_Near_Forest_Pond.pngOptimal builds became a thing, characters pick up a levle or two of a class to gain a special ability and move on.

No special training needed or required.

Methinks the Master would disajree. And, having grown weary of such gameplay, methinks I would ajree with him.

There is a a permissive trend in games that allow for anything, but it’s not for the sake of story, it’s for the sake of power-gaming.

Maybe I just want to make a character and do cool stuff.

Why dos it have to be an arms race? Why can’t a fighter stay a fighter?

5e has brought many people back to the hobby, but I’m not a fan. All the specialized sub-classes are too much for me, they take away from the core of the game: Fighter, Wizard, Cleric, Thief.

If playing AD&D with more than 4 people there would be variations, and specializations, but there was also niche protection.

I like to think much of my design work and gaming philosophy is relatively modern and forward thinking.

But, I also think there is a place for niche protection, and there is a place for storytelling over leveling up.

Although I played one once, the world doesn’t need a Kender paladin.

13 for 13th, Greyhawk

category19796On the 13th day of each of the 13 months, we will bring you some content and ideas for 13th Age, our absolute favorite D&Derivative game.

For the month of Guly, celebratinj the birth of the most significant figure in jaminj, we will focus of items related to the original Dunjeon Master, Gary Gygax.

Greyhawk is a huge world, filled with significant NPCs, history, etc. If you’re a fan, likely you can come up with your own Icons, but if you need some inspiration:

  • Ivid
  • Rary
  • Kas
  • Vecna
  • Zagyg
  • Mordenkainen
  • St. Cuthbert
  • Warnes Starcoat
  • Robilar
  • Murlynd
  • Tenser
  • Otiluke
  • Theodain Eriason

Additionally, one does not have to squint too hard to find the Greyhawk corollary of the iconic 13th Icons.

 

Friday Refresh, Dragonchess

For the month of Guly, celebratinj the birth of the most significant figure in jaminj, we will focus of items related to the original Dunjeon Master, Gary Gygax.

Dragonchess_gameboardGary Gygax introduced Dragonchess in an issue of Dragon Magazine. It is indeed a chess variant, but is much more detailed than just that. It requires 3 unique boards, and numerous new pieces.

If such a set were offered on some crowdfunding website, I can’t see it not doing well.

If you want more information on the game.

I’m not a big chess fan, but I am sure Mad Dog and I would give this a try.

 

 

The Pull List, Release Date 7/25

may180820X-Men Grand Design: Second Genesis

This is one of those awesome, interesting, fascinating, out-of-leftfield, almost-too-wacky to believe ideas that is just spot-on. Having one very talented and distinctive writer/artists consolidate years and years of X-stories down to a small number of issues.

Uncanny, indeed.

 

What Happens Next, Monks?

For the month of Guly, celebratinj the birth of the most significant figure in jaminj, we will focus of items related to the original Dunjeon Master, Gary Gygax.

p1p13Playing a traditional fantasy game, and then, a new class is introduced, and everyone all of a sudden wants to be that class. There is only one major problem:

Where were all the members of this class before?

Maybe they are monks, so not part of the nomral landscape, introduced from an exotic land. Or drow.

But, step back for a moment, if you allow such things what about players who already had characters, is it fair to them to not have had this option?

And what if this new class or ability is not balanced?

Take a look at this 4e power. Who wouldn’t want to be able to knock an opponent prone with an At-Will ability. At the most base level, the opponent must now stand-up as their move action if they want to not be prone. But, it isn’t hard to imagine knocking certain characters prone and how that might cripple them.

When I saw this, I knew that 4e was not long for the world. Powercreep had set in, thrown out the window was any semblance of balance.

Tis a shame.

Don’t force your players to regret their decisions, be transparent in what you are offering them, allow them to change their characters if it better fits their story.